On Saturday at the library, a roomful of teenage computer gamers got a laugh out of seeing what used to be state-of-the-art games–Asteroid, Centipede and the like. (What would they have thought of Pong?) Renaissance man Steve Klitzing–who has designed computer games, does 3-D animation, and recently wrote a book about dreams–then progressed to showing more advanced 2-D games and finally 3-D, explaining how and why the technology evolved. The audience especially enjoyed having a chance to take the controls and demonstrate the games. A good time was had by all. If you’re an Albany teen, let us know what other kinds of programs you’d like to see by commenting on this post.





